[Meego-kernel] Regd: Frame Buffer Address

Arjan van de Ven arjan at linux.intel.com
Thu Dec 2 12:08:27 PST 2010


On 12/2/2010 11:04 AM, Madhav Chauhan wrote:
> Hi,
> This is quite strange.
> Since we have all the kernel code for each driver,we can access
> whatever location we want.
> Just we need to know what is that location.
> How X is giving the data, I think by using some  standard interface
> and those interface access graphics/video driver.
> So missing point is that what is the location, is there any standard
> APIs inside kernel by which we can
> access video card memory??
> Please correct me if i am wrong.

what makes you think the pixels are stored in a "framebuffer format" ?
and not some magic, video card internal format ?

what makes you think the kernel would even know what it would be?
the video driver is mostly in userspace.



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